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Home»Business»Enter the Metaverse – January 2023
Business

Enter the Metaverse – January 2023

maikdezana@icloud.comBy maikdezana@icloud.comJanuary 31, 2023No Comments9 Mins Read
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© 2023 PYMNTS All Rights Reserved

Enter the Metaverse: The Next Frontier of 
Digital Commerce
, a PYMNTS and Payoneer 
collaboration, delves deeply into how 
innovators are using payments to make 
the most of the metaverse opportunity. 
The playbook details the key market trends 
that businesses should recognize before 
entering the metaverse and outlines the 
steps businesses and innovators can take 
to increase their likelihood of success in 
this emerging virtual ecosystem.

JANUARY 2023

T h e   N e x t   Fr o n t i e r   o f 

D i g i t a l  C o m m e r c e

Enter the Metaverse 

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© 2023 PYMNTS All Rights Reserved

TA B L E   O F   

CONTENTS 

Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 01

Metaverse 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .03

Payments bridge the virtual and physical worlds. . . . . . . .07

Virtual money, real value . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

Building intra-metaverse operability. . . . . . . . . . . . . . . . . . 15

The key to metaverse success  . . . . . . . . . . . . . . . . . . . . . . 21

Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23

About  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25

Enter the Metaverse: The Next Frontier of Digital Commerce  
was produced in collaboration with Payoneer, and PYMNTS is 
grateful for the company’s support and insight. PYMNTS retains 
full editorial control over the following findings, methodology  
and data analysis. 

T h e   N e x t   Fr o n t i e r   o f 

D i g i t a l  C o m m e r c e

Enter the Metaverse 

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1  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Introduction

Many consumers see the metaverse as the stuff of 

science fiction novels and anime — but for busi-
nesses and innovators, it represents a very real and 

lucrative opportunity. 

As of 2021, the metaverse had a market value of roughly $39 bil-
lion — and this is just the beginning for the nascent space. Some 
sources estimate that the total market value of the metaverse 
could approach $1 trillion by 2030, signifying massive growth 
potential.1 

A growing cohort of global businesses is waking up to the 
metaverse’s possibilities, but many are just beginning to under-
stand how to monetize the space. For companies entering this 
arena, countless questions still need to be answered: What is 
the value of products in an entirely virtual world? How can they 
enable payments for these virtual products? What barriers must 
they break down to win shoppers and drive sales? 

1   Author unknown. Metaverse Market to Surpass US$ 993.86 Billion by 2030, Says The Brainy Insights. Bloomberg. 
2022. https://www.bloomberg.com/press-releases/2022-07-12/metaverse-market-to-surpass-us-993-86-billion-
by-2030-says-the-brainy-insights. A
ccessed January 2023.

Enter the Metaverse: The Next Frontier of Digital Commerce, 
a PYMNTS and Payoneer collaboration, takes a deep dive into 
how innovators across the board are using payments to make 
the most of the metaverse opportunity. In addition to detailing 
the key market trends that businesses should recognize before 
entering the metaverse, this playbook outlines the steps busi-
nesses and innovators can take to increase their likelihood of 
success in this emerging virtual ecosystem.

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3  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

The metaverse is an immersive internet. Instead of logging 

into a computer or unlocking their phone, a user enters the 
metaverse by way of a virtual reality (VR) headset that proj-

ects images straight into their field of vision, allowing them to feel 
as if they are stepping straight into a virtual world.  

There are nevertheless several key differences between the inter-
net that most consumers use to work, socialize and shop every day 
and the metaverse. Built on VR, blockchain, artificial intelligence and 
non-fungible tokens (NFTs), the metaverse is part of what has come 
to be known as “Web3” — the next and newest iteration of the inter-
net. Unlike Web 1.0, which was dominated by giants like Microsoft and 
Alphabet, and Web 2.0, dominated by social media giants like Meta 
and TikTok, Web3 does not yet have any dominant players. It is a virtual 
wild west, ripe for the right company or companies to stake a claim. 

The metaverse has become nearly synonymous in the public imagina-
tion with Meta, the company formerly known as Facebook. Despite this 
clear and intentional branding connection, Meta is only one of many 
players working to monetize the metaverse. Innovators across the 
globe have been building their own, sometimes competing metaverse 
platforms. Meta launched a VR social media platform called Horizon 

Worlds for example, while Microsoft introduced a Teams integration 
that allows users to host and attend virtual meetings.2,3

The metaverse opportunity is not exclusive to U.S.-based companies; 
it extends to businesses around the globe. South Korean technology 
giant Naver is making waves with its own metaverse avatar-based 
social network platform Zepeto, for example. The platform had already 
attracted 340 million users by the end of 2022 and is particularly pop-
ular among girls and young women between the ages of 13 and 21.4

The metaverse is still in its infancy, yet it has already drawn the attention 
of investors, businesses leaders and other innovators from countless 
industries — real estate, fashion, sports and beyond.

2  Hill, K. This Is Life in the Metaverse. The New York Times. 2022. https://www.nytimes.com/2022/10/07/technology/metaverse-
facebook-horizon-worlds.html
. Accessed January 2023.

3   Hardawar, D. Microsoft’s Mesh for Teams brings mixed reality to work. Engadget. 2021. https://www.engadget.com/microsoft-
mesh-for-teams-multiverse-work-150047792.html
. Accessed January 2023. 

4   Davies, C.; Jung-a, S. Asia’s Largest metaverse platform Zepeto ramps up global expansion. Financial Times. 2022. https://
www.ft.com/content/14c88e84-f3c8-485e-a9df-31ead34e48f0. A
ccessed January 2023. 

Metaverse 101: 

Mapping the metaverse

Metaverse 

101 | 4

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5  |  Enter the Metaverse

Metaverse 

101 | 6

© 2023 PYMNTS All Rights Reserved

Virtual real estate: Selling space in the metaverse

Just as plots can be purchased in the physical world, space 
in the metaverse can be bought and sold. The budding 
metaverse real estate market is dominated by four major 
players, known as the Big Four: Decentraland, Sandbox, 
Cryptovoxels and Somnium Space. All sell virtual plots 
built on blockchain and purchased with cryptocurrency.5 

Virtual land can appreciate or depreciate in value depend-
ing on its proximity to high-value virtual “neighborhoods.” 
In December 2021, for example, one plot of virtual land 
located in Snoop Dogg’s virtual property “the Snoopverse” 
sold for $450,000.6 Purchasing the right plot of virtual land 
can thus present a very real investment opportunity, which 
is attracting a growing number of players. By the end of 
2022, the metaverse’s real estate market had already 
generated more than $500 million in sales.7

5   Author unknown. Real estate metaverse set to become next big thing. Medium. 2022.  https://medium.
com/predict/real-estate-metaverse-set-to-become-next-big-thing-54e8dd0b1bc. A
ccessed January 2023. 

6   Hissong, S. Someone spent $450,000 for ‘Land’ next to Snoop Dogg’s NFT House. Rolling Stone. 2021. 
https://www.rollingstone.com/culture/culture-news/sandbox-decentraland-virtual-land-sales-soar-
metaverse-nfts-1267740/. A
ccessed January 2023. 

7   Frank, R. Metaverse real estate sales top $500 million, and are projected to double this year. CNBC. 
2022. https://www.cnbc.com/2022/02/01/metaverse-real-estate-sales-top-500-million-metametric-
solutions-says.html. A
ccessed January 2023. 

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7  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Payments bridge the virtual and physical worlds  |  8

Payments are essential to monetizing the metaverse, and 

not just because transactions drive revenue. They are key to 
bridging the gap between the physical and digital worlds, and 

they also link metaverse platforms together. 

There are three essential functions that the payments any company 
looking to enter the metaverse must perform. 

1 Crossing realities: Linking real-world payments 

to virtual markets

Transacting between the metaverse and the physical world is 
much like transacting between two countries with different 
currencies. There must be a method to measure the value of 
both currencies relative to one another as well as a method 
of converting them. Otherwise, transactions cannot take 
place. Just as the Korean won has no direct value in India, 
currency in the metaverse has no intrinsic value in the real 
world without conversion. 

2 Crossing platforms: Linking payments between 

different platforms within the metaverse

Moving money between two or more different metaverse 
platforms requires a similar type of conversion process as 
moving money between the physical and virtual worlds. Dif-
ferent metaverse platforms are built on different blockchains, 
and money in one metaverse may not be usable in another. 
Innovators hoping to carve out a space for themselves in 
the metaverse must use payment methods that can adapt 
to several metaverses, or their payments could be limited 
to only one of a few platforms. 

3 Building ecosystems: Linking platforms to 

create common ground

As the metaverse develops, these collections of platforms, 
blockchains, payment methods and players will interact 
and grow to create a variety of virtual ecosystems. A firm’s 
payment operations should allow them to “plug into” these 
ecosystems, such as integrating in-platform payment meth-
ods into their own IT infrastructure. The more commonly 
used a payment method is, the more platform users will be 
able to shop, and the greater the chance innovators have of 
driving transactions in the metaverse.

Payments bridge the virtual 

and physical worlds

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9  |  Enter the Metaverse

Payments bridge the virtual and physical worlds  |  10

© 2023 PYMNTS All Rights Reserved

On the cusp of mainstream: Fashion in the metaverse 

A growing number of luxury fashion designers are exper-
imenting with virtual designs. Italian design house Gucci 
became one of the very first luxury fashion brands to 
launch its own interactive virtual space in The Sandbox 
with an in-metaverse fashion hub that it calls Vault. In 
this virtual space, users can observe “curated NFT art-
work” and other digital products.8 Burberry was another 
early adopter, having partnered with Minecraft to create 
a gamified interactive virtual space that allows users to 
dress their in-world avatars in digital Burberry designs.9

Luxury fashion houses are far from having a monopoly 
on the metaverse fashion market. Fast-fashion compa-
nies, sportswear labels and independent designers alike 
are all searching for new opportunities to exhibit and sell 
digitized versions of their designs — and their numbers 
are rapidly growing.10

8   Schulz, M. Gucci Vault opens metaverse world in The Sandbox with games and vintage fashion. Vogue 
Business. 2022. https://www.voguebusiness.com/technology/gucci-vault-opens-metaverse-world-in-
the-sandbox-with-games-and-vintage-fashion
. Accessed January 2023.

9   Pauly, A. It’s game on for Burberry & ‘Minecraft.’ Highsnobiety. 2022. https://www.highsnobiety.com/p/
burberry-minecraft-collaboration/. A
ccessed January 2023. 

10   Basu, T. The metaverse fashion stylists are here. MIT Technology Review. 2022. https:// 
www.technologyreview.com/2022/12/07/1064364/the-metaverse-fashion-stylists-are-here/
. Accessed 
January 2023. 

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11  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Section | 12

Two key technologies have emerged as essential to build-

ing bridges between the metaverse and the physical world. 

 Cryptocurrency

Cryptocurrency can help businesses translate virtual assets into real-
world value. 

Consider two of the most well-known cryptocurrencies: bitcoin and 
ethereum. Transactions on the bitcoin ledger are verified by “proof 
of work,” in which miners verify purchases by solving cryptographi-
cal puzzles built into the blockchain. Meanwhile, transactions on the 
ethereum ledger are enforced via “smart contracts,” which transfer 
ownership instantaneously and automatically. They use different 
methods, but the effect is the same: establishing ownership using 
unique codes on the blockchain.

Not all metaverse platforms require users to pay in cryptocurrency, 
but many do.11 Most of the most common metaverse platforms are 
built upon blockchain technology, making cryptocurrency a natural 
complement. Decentraland and The Sandbox run on the ethereum 
blockchain, for example, while South Korea-based Zepeto runs on the 
Solana blockchain.12, 13, 14 Being able to make and accept cryptocurrency 
payments may therefore be considered an essential step for any busi-
ness hoping to make its name in the metaverse.

11   The Metaverse Wants to Monetize, but Does That Require Crypto? PYMNTS. 2022. https://www.pymnts.com/metaverse/2022/
the-metaverse-wants-to-monetize-but-does-that-require-crypto/. A
ccessed January 2023. 

12  Author unknown. Welcome to Decentraland. 2023. https://decentraland.org. Accessed January 2023. 

13  Author unknown. Welcome: Welcome to The Sandbox’s official documentation and help resource. 2023. https://sandboxgame.
gitbook.io/the-sandbox/. A
ccessed January 2023. 

14   Ligon, C. South Korea Web 2 Metaverse Platform Zepeto Gets A Web3 Makeover. CoinDesk. 2022. https://www.coindesk.com/
business/2022/08/10/south-korean-web-2-metaverse-platform-zepeto-gets-a-web3-makeover/. A
ccessed January 2023. 

Virtual money, real value: 

Transacting in the metaverse

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13  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Virtual money, real value  |  14

Digital wallets and crypto wallets

Digital wallets and crypto wallets can also bridge the gaps between the 
digital and physical worlds. Consumers can already purchase crypto-
currencies with digital wallets like Apple Pay, Google Pay, Samsung Pay 
and others by linking them to crypto wallets. Once purchased, those 
cryptocurrencies can be used to transact in the metaverse. Thus, the 
combination of cryptocurrencies and digital wallets gives users the 
ability to cross between the physical and digital worlds with the click 
of a button.

The way forward
These technologies have helped innovators begin to solve the problem 
of how to transfer funds between the real and virtual worlds, but there 
are still many questions about how to best transfer funds between 
metaverses. There is no one overarching technology or standard that 
allows users to easily move funds from one metaverse to another.  

It is for just this reason that a number of organizations formed the 
Metaverse Standards Forum. This group, comprised of major technol-
ogy players like Microsoft, Meta, Alibaba and Qualcomm Technologies, 
aims to establish industrywide standards to help enhance metaverse 
interoperability.15 Its goal is to reduce the complexity of connecting 
different metaverse platforms by collaborating to define specific, 
universal protocols innovators can use to connect their platforms to 
others, much as a universal plug can be used in any country. It is still 
unclear what these standards might look like, but the forum’s concep-
tion illustrates just how many parties stand to benefit from creating 
a less fragmented, more interoperable metaverse.

15   Author unknown. Leading Standards Organizations and Companies Unite to Drive Open Metaverse Interoperability. Metaverse 
Standards Forum. 2022. https://metaverse-standards.org/news/press-releases/leading-standards-organizations-and-com-
panies-unite-to-drive-open-metaverse-interoperability/
. Accessed January 2023.

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15  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Building intra-metaverse operability  |  16

Transactions between metaverses can be likened to trans-

actions between countries, and real-world initiatives to link 
payment systems between countries can offer a glimpse 

into the possibilities of transacting across metaverses.16 The Bank 
for International Settlements defined four models linking different 
countries’ payments systems that serve as potential solutions to 
the universal problem of syncing two fundamentally different pay-
ments systems.17

16   Author unknown. Future of Payments 2022. Official Monetary and Financial Institutions Forum. 2022. https://www.omfif.
org/fop2022/
. Accessed January 2023. 

17   Author unknown. Interlinking payment systems and the role of application programming interfaces: a framework for cross- 
border payments. Bank for International Settlements. 2022. https://www.bis.org/cpmi/publ/d205.htm. Accessed January 2023. 

The single-access-point model
In this model, two different metaverses might be linked together via 
one access point, but only the players in one of the two systems have 
access to the users in the other. This type of model would be easy 
to implement, as it requires the consent of only two metaverses, but 
that also means its scalability is limited. If a third or fourth metaverse 
were to want to connect to one of these two original metaverses, it 
could not connect to this original access point. It would have to build 
its own access point to one of those two original metaverses. The 
result would be an ever-expanding web of metaverses, with each 
pair having a unique link, making the overall system slow, clunky and 
complicated.

Building intra-metaverse 

operability

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17  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

The bilateral link model
In this model, two or more metaverses might be linked together through 
a common hub, with participants in each system having access to 
participants in the other. This model also only requires two metaverses’ 
consent to implement, but it shares similar scalability issues as the 
single-access-point model. Only two metaverses can link to each 
other at any given time. Each new metaverse would have to link to 
only one other, resulting in a similarly slow, clunky and complicated 
web of connections that could slow the user experience and cause 
frustration.  

The hub-and-spoke model
In this model, two or more metaverses might be linked together 
through a common platform or hub that would manage accounts and 
settlements. This type of system would solve the scalability issue by 
providing a common link accessible to not two, but large numbers of 
metaverses at once. The trouble would be finding a common platform 
on which multiple metaverses might agree for a standard. The more 
metaverses that want to use this platform, the more difficult it would 
be to reach consensus on what that hub or platform might look like. 

The common platform model
In this model, which is capable of linking two or more metaverses 
at once, participating metaverses share the same fundamental pay-
ment system, allowing users in any of dozens or more metaverses to 
transact with users in dozens of other metaverses at any given time. 
This is also much more scalable than either the single-access-point 
model or the bilateral link model, because it allows for a common 
link between many metaverses at once. Nevertheless, all participating 
metaverses would need to agree about what that common system 
might look like, making it much harder to reach a consensus. 

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19  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Building intra-metaverse operability  |  20

More than a game: Selling sports in the metaverse 

The metaverse is providing sports fans all new ways to 
interact with their favorite teams. 

The International Federation of Association Football 
launched its own metaverse project in November 2022 
in commemoration of the World Cup. Fans were invited to 
purchase plots of virtual land replicating real-life locations 
in Qatar, including the Lusail Stadium, on the metaverse 
platform Upland. Users were invited to enter the platform, 
explore the virtual location and purchase from any of eight 
in-platform shops selling digital World Cup memorabilia 
and collectibles.18

The National Basketball Association (NBA) has also made 
moves into the metaverse. In 2021, the NBA launched a 
project called NBA Top Shot, which allows users to enter 
the metaverse to purchase commemorative NFTs called 
“Moments” — similar to how they might purchase and trade 
physical trading cards — and play in-platform games.19 

18   Author unknown. FIFA World Cup Qatar 2022™ Comes to the Upland Metaverse. 2022. https://www.
upland.me/events/fifa-world-cup-qatar-2022tm-comes-to-the-upland-metaverse. A
ccessed January 
2023. 

19   Gola, Y. A beginner’s guide to NBA Top Shot NFTs. Cointelegraph. 2022. https://cointelegraph.com/
news/a-beginner-s-guide-to-nba-top-shot-nfts. A
ccessed January 2023. 

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21  |  Enter the Metaverse

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The key to metaverse success  |  22

The metaverse is still in the early stages of development. Some 

players have managed to make a name for themselves in the 
metaverse thus far, but there have also been a flood of new 

market entrants. Nothing is set in stone, however, and there is no 
telling which of these parties may come to dominate the market 
in the long run.

Monetizing the metaverse effectively is therefore not as simple as offer-
ing the most commonly used cryptocurrency or wallet. It is investing 
in a payments infrastructure that allows businesses to offer multiple 
payments options and add new ones as they arise. For innovators, 
that means flexibility: Being able to quickly add and remove features 
from payments stacks with minimal time, effort and cost is crucial. 

Time to market
Few companies have the resources needed to build their own 
metaverse-compatible digital wallets from scratch — and if they did, 
doing so would entail a massive opportunity cost. It takes far longer to 
build and launch digital wallets and crypto wallets from scratch than 
it does to integrate wallets into an existing payments infrastructure. 
Investing in a flexible infrastructure that can simplify and streamline 
payments integrations can help businesses cut time to market, allow-
ing them to generate returns on their investments in the metaverse 
faster and with less effort. 

Interoperability
As the metaverse payments ecosystem continues to develop, some 
market players will inevitably win out over others. Acceptance of one 
cryptocurrency will ultimately grow wider than acceptance of another; 
use of one wallet will grow more widespread over others. The larger 
and more expansive these payments ecosystems become, the closer 
they come to becoming the standard, and more of the market will 
become reliant on the payments used in those ecosystems. Until that 
happens, however, countless competing ecosystems will continue to 
vie for market dominance. 

Businesses cannot and should not wait for that standard to be achieved 
before adding to their payments stacks. In the absence of a broader 
consensus, businesses must invest in payments infrastructures that 
easily and quickly integrate new payments functionality into their 
payments stacks — and retain the ability to just as easily and quickly 
remove them should they cease being useful. 

The key to metaverse success:

Flexibility

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23  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Conclusion | 24

Conclusion

The metaverse represents the newest digital 

frontier. Innovators looking to capture this 
emerging opportunity must invest in the right 

tools to improve their chances of success in this new 
market. End-to-end, flexible payments infrastruc-
tures that can help streamline operations across 
two sets of borders — those between metaverses 
and those between the virtual and physical worlds 
— will be key to success. 

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25  |  Enter the Metaverse

© 2023 PYMNTS All Rights Reserved

Section | 26

Enter the Metaverse: The Next Frontier of Digital Commerce may be updated periodically. While 
reasonable efforts are made to keep the content accurate and up to date, PYMNTS: MAKES 
NO REPRESENTATIONS OR WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED, REGARDING THE 
CORRECTNESS, ACCURACY, COMPLETENESS, ADEQUACY, OR RELIABILITY OF OR THE USE OF OR 
RESULTS THAT MAY BE GENERATED FROM THE USE OF THE INFORMATION OR THAT THE CONTENT 
WILL SATISFY YOUR REQUIREMENTS OR EXPECTATIONS. THE CONTENT IS PROVIDED “AS IS” AND 
ON AN “AS AVAILABLE” BASIS. YOU EXPRESSLY AGREE THAT YOUR USE OF THE CONTENT IS AT 
YOUR SOLE RISK. PYMNTS SHALL HAVE NO LIABILITY FOR ANY INTERRUPTIONS IN THE CONTENT 
THAT IS PROVIDED AND DISCLAIMS ALL WARRANTIES WITH REGARD TO THE CONTENT, INCLUDING 
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, 
AND NON-INFRINGEMENT AND TITLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF 
CERTAIN WARRANTIES, AND, IN SUCH CASES, THE STATED EXCLUSIONS DO NOT APPLY. PYMNTS 
RESERVES THE RIGHT AND SHOULD NOT BE LIABLE SHOULD IT EXERCISE ITS RIGHT TO MODIFY, 
INTERRUPT, OR DISCONTINUE THE AVAILABILITY OF THE CONTENT OR ANY COMPONENT OF IT 
WITH OR WITHOUT NOTICE. 

PYMNTS SHALL NOT BE LIABLE FOR ANY DAMAGES WHATSOEVER, AND, IN PARTICULAR, SHALL 
NOT BE LIABLE FOR ANY SPECIAL, INDIRECT, CONSEQUENTIAL, OR INCIDENTAL DAMAGES, OR 
DAMAGES FOR LOST PROFITS, LOSS OF REVENUE, OR LOSS OF USE, ARISING OUT OF OR RELATED 
TO THE CONTENT, WHETHER SUCH DAMAGES ARISE IN CONTRACT, NEGLIGENCE, TORT, UNDER 
STATUTE, IN EQUITY, AT LAW, OR OTHERWISE, EVEN IF PYMNTS HAS BEEN ADVISED OF THE 
POSSIBILITY OF SUCH DAMAGES. 

SOME JURISDICTIONS DO NOT ALLOW FOR THE LIMITATION OR EXCLUSION OF LIABILITY FOR 
INCIDENTAL OR CONSEQUENTIAL DAMAGES, AND IN SUCH CASES SOME OF THE ABOVE LIMITA-
TIONS DO NOT APPLY. THE ABOVE DISCLAIMERS AND LIMITATIONS ARE PROVIDED BY PYMNTS 
AND ITS PARENTS, AFFILIATED AND RELATED COMPANIES, CONTRACTORS, AND SPONSORS, AND 
EACH OF ITS RESPECTIVE DIRECTORS, OFFICERS, MEMBERS, EMPLOYEES, AGENTS, CONTENT 
COMPONENT PROVIDERS, LICENSORS, AND ADVISERS. 

Components of the content original to and the compilation produced by PYMNTS is the property 
of PYMNTS and cannot be reproduced without its prior written permission. 

DISCLAIMER

About

Payoneer is the world’s go-to partner for digital commerce, everywhere. From 
borderless payments to boundless growth, Payoneer promises any business, in 
any market, the technology, connections and confidence to participate and flourish 
in the new global economy.

Since 2005, Payoneer has been imagining and engineering a truly global ecosys-
tem so the entire world can realize its potential. Powering growth for customers 
ranging from aspiring entrepreneurs in emerging markets to the world’s leading 
digital brands like Airbnb, Amazon, Google, Upwork, and Walmart, Payoneer offers 
a universe of opportunities, open to you.

We are interested in your feedback on this report. If you have questions or comments, 
or if you would like to subscribe to this report, please email us at feedback@pymnts.com.

PYMNTS is where the best minds and the best content meet on the web to learn 
about “What’s Next” in payments and commerce. Our interactive platform is 
reinventing the way in which companies in payments share relevant information 
about the initiatives that shape the future of this dynamic sector and make news. 
Our data and analytics team includes economists, data scientists and industry 
analysts who work with companies to measure and quantify the innovation that 
is at the cutting edge of this new world.

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